they’re trying to counter low RCS drones & standoff munitions with a sensor setup that’s not built for that game....... Pantsir search radar is S-band, which already struggles to pick up VLO or micro UAV signatures, so even when it does get a hit, it’s usually late & with shaky track quality...... Then you’ve got the turret architecture..... the whole damn module has to slew around just to bring the narrow beam FCR onto that tiny target...... meaning the system wastes precious seconds just trying to “burn through” one direction while everything else stays blind......In a multi-axis saturation attack, that’s basically a death sentence ........your supposedly layered air defense system turns into a one-target-at-a-time whack-a-mole machine negating your advantage in missile numbers & the drones don’t even need to be stealthy, just small and coming from everywhere at once.